Explore lessons

Filter by age or subject. Faded cards are on the way.

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Explorer · Grade KMath

Counting to 10

Tap to add, count each one once, and see groups of five and ten.

10 minStart →
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Explorer · Grades K–1Math

Comparing numbers

Match up two groups to see which has more, then use >, < and = with numbers up to 99.

10 minStart →
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Explorer · Grades K–1Math

Shapes around us

Count sides and corners, turn and stretch shapes, then find every triangle in the picture.

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Explorer · Grades K–1Math

Add and take away

Apples come and go from a basket. Count how many there are now and write it as a number sentence.

10 minStart →
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Explorer · Grade KPhysics

Push and pull

Push or pull a ball, a toy car and a heavy box. See how hard and which way changes where they go.

10 minStart →
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Explorer · Grades 1–2Math

Tens and ones

Build numbers with blocks, bundle ten ones into a ten, and see what each digit means.

12 minStart →
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Explorer · Grades 1–2Math

Even and odd numbers

Pair up blocks two by two: even numbers match up perfectly, odd numbers leave one behind.

10 minStart →
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Explorer · Grades 1–2Math

Telling time

Drag the hands of a clock. Read hours, half hours and five-minute times in numbers and words.

12 minStart →
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Explorer · Grades 1–2Physics

Sink or float?

Drop things into the water and discover what makes them float.

10 minStart →
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Explorer · Grade 1Physics

Light and shadows

Shine a flashlight through glass, paper, a teddy bear and a mirror. Which ones make a shadow?

10 minStart →
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Explorer · Grade 1Physics

Sounds are vibrations

Tap a drum with rice on it and pluck thin and thick strings. Loud, quiet, high and low sounds all come from vibrations.

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Explorer · Grades 2–5Physics

Solids, liquids and gases

Heat and cool a box of water particles and watch them shake as ice, slide as water and fly apart as steam.

15 minStart →
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Builder · Grade 3Math

Multiplication as arrays

Arrange cookies in rows and columns, skip-count the rows, and turn the array to see 3 × 4 = 4 × 3.

12 minStart →
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Builder · Grade 3Math

Division as sharing

Deal cookies onto plates or pack them into bags, find the leftovers, and see how division undoes multiplication.

15 minStart →
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Builder · Grade 3Math

What is a fraction?

Split a whole into equal parts and see the same fraction as a bar, a circle and a point on a number line.

15 minStart →
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Builder · Grades 3–4Math

Equivalent fractions

Slice a fraction bar into smaller pieces and watch the numbers change while the amount stays the same.

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Builder · Grades 3–4Math

Area and perimeter

Stretch a rectangle on a grid: count the squares inside, walk around the edge, and solve shape puzzles.

15 minStart →
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Builder · Grade 3Physics

Balanced and unbalanced forces

Play tug of war: equal pulls cancel out, and a bigger pull makes things move.

12 minStart →
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Builder · Grade 3Physics

Magnets

Slide two magnets together: opposite poles attract, the same poles repel. Then test which things stick to a magnet.

12 minStart →
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Builder · Grades 3–5Physics

Light and color

Mix red, green and blue spotlights, then light an apple with different lamps to see why objects have colors.

15 minStart →
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Builder · Grades 3–5Physics

Levers and simple machines

Slide the pivot of a lever and lift a heavy rock with a small push. Weight × distance tells who wins.

15 minStart →
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Builder · Grades 4–5Math

Factors and prime numbers

Arrange tiles into rectangles: factors are the sides you can make, and primes can only make one long row.

15 minStart →
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Builder · Grade 4Math

Measuring angles

Turn a ray, measure it with a protractor, name the angle, and see that angles add up.

15 minStart →
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Builder · Grades 4–5Math

Decimals

Shade a hundred grid to build tenths and hundredths, read them as fractions and words, and compare tricky pairs like 0.5 and 0.45.

15 minStart →
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Builder · Grade 4Physics

Forms of energy

Follow energy through a flashlight, a solar fan, a crank radio, a toaster and a wind turbine as it moves and changes form.

12 minStart →
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Builder · Grades 4–8Physics

Simple circuits

Connect batteries and bulbs, test what conducts electricity, and compare series with parallel.

15 minStart →
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Builder · Grade 5Math

Volume

Build boxes from unit cubes, split them into layers, and discover why volume is length × width × height.

15 minStart →
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Builder · Grade 5Physics

Gravity pulls down

Drop balls all around the Earth to see that “down” points to its center, then race a bowling ball and a feather on Earth, the Moon, Mars and Jupiter.

12 minStart →
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Builder · Grade 6Math

Ratios

Mix blue and yellow paint. Equivalent ratios make the same green, and a ratio table shows why.

15 minStart →
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Builder · Grades 6–7Math

Percentages

Shade a hundred grid, line up percents with amounts, and work out real discounts.

15 minStart →
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Builder · Grade 6Math

Mean, median and mode

Build a dot plot, find the tallest stack, the middle value and the balance point, and see which one an outlier pulls.

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Builder · Grades 6–7Math

Negative numbers

Temperatures below zero, depths below sea level and money owed: order them, find opposites and distance from zero.

15 minStart →
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Builder · Grades 6–8Physics

Speed and motion graphs

Set a walker’s speed for three parts of a trip and watch the distance–time graph appear. Steeper means faster; flat means stopped.

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Builder · Grades 6–8Physics

Heat and temperature

Touch a hot block to a cold one and watch heat flow from fast-jiggling particles to slow ones until both are the same.

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Builder · Grades 6–8Physics

Density: why things float

Build blocks of cork, wood, ice, brick and iron, divide mass by volume, and see why less dense things float.

15 minStart →
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Builder · Grades 6–8Physics

Waves

Shake a rope and a spring. Change amplitude and frequency, measure the wavelength, and see that waves carry energy, not stuff.

15 minStart →
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Builder · Grade 7Math

Probability

Flip coins, roll dice and spin a spinner hundreds of times, and watch the results settle toward the probability.

20 minStart →
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Builder · Grade 7Math

Circles and π

Roll a wheel to unroll its circumference, discover π, then slice a circle into a near-rectangle to find its area.

20 minStart →
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Builder · Grade 7Math

Equations as a balance

Solve equations on a balance scale: whatever you do to one side, do to the other.

15 minStart →
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Builder · Grades 7–9Physics

Pressure

Stand a brick on each face and watch the same weight dig deeper when it presses on a smaller area.

15 minStart →
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Builder · Grade 8Math

Slope

Drag two points and measure how steep the line is: rise over run, and y = mx + b.

15 minStart →
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Builder · Grade 8Math

The Pythagorean theorem

Drag a right triangle, watch the squares on its sides, and see a proof that needs no algebra.

20 minStart →
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Builder · Grade 8Math

Moving shapes: transformations

Slide, flip, turn and resize a triangle on a grid, and find the coordinate rule behind each move.

20 minStart →
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Builder · Grade 8Math

Systems of equations

Drag a point until it sits on two lines at once and discover that the crossing solves both equations.

15 minStart →
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Scientist · Grade 9Math

Functions and graphs

Feed numbers into a function machine and watch the table and graph grow: linear, quadratic and exponential.

20 minStart →
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Scientist · Grades 9–10Math

Patterns and sequences

Build arithmetic and geometric sequences as bars, find the rule for any term, and see doubling overtake adding.

15 minStart →
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Scientist · Grades 9–10Math

Quadratic functions

Drag a parabola’s vertex and roots. Watch the same curve in vertex, standard and factored form.

20 minStart →
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Scientist · Grades 9–11Math

Exponential growth

Race adding against multiplying. See when exponential growth pulls ahead, how fast things double, and how decay halves.

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Scientist · Grades 9–10Math

Sine, cosine and tangent

Grow and shrink a right triangle and watch its side ratios stay fixed: they depend only on the angle.

15 minStart →
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Scientist · Grades 9–11Physics

Motion in a straight line

Drive a car with a starting velocity and constant acceleration. Position, velocity and acceleration graphs move together, and the area under v–t is the distance.

20 minStart →
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Scientist · Grades 9–11Physics

Newton's laws

Push a cart, add friction, change the mass, and see F = ma on a live velocity graph.

20 minStart →
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Scientist · Grades 9–11Physics

Friction and ramps

Tilt a ramp until a block starts to slide, split gravity into parts, and compare ice, wood and rubber.

20 minStart →
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Scientist · Grades 9–12Physics

Projectile motion

Launch a ball, trace its parabola, and split the motion into two simple parts.

20 minStart →
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Scientist · Grades 9–12Physics

The Doppler effect

Race a siren across the screen and see its sound waves bunch up ahead and stretch out behind, then hear the pitch drop.

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Scientist · Grades 10–11Math

Logarithms

Slide along a log ruler where every step multiplies, and see why logarithms turn multiplying into adding.

20 minStart →
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Scientist · Grades 10–11Math

The unit circle and sine waves

Spin a point around a circle and watch its height draw the sine wave.

20 minStart →
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Scientist · Grades 10–12Math

Vectors

Drag two arrows on a grid. Add them tip to tail, subtract and scale them, and read off components, length and direction.

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Scientist · Grades 10–12Math

The normal distribution

Drop balls through a bean machine and watch a bell curve appear. Then use μ, σ and z-scores to find what share of values lies below a point.

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Scientist · Grades 10–12Physics

Momentum and collisions

Crash two carts on a track. Bouncy or sticky, the total momentum before equals the total after.

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Scientist · Grades 10–12Physics

Conservation of energy

Send a skater down a ramp and watch energy change between motion, height and heat, while the total never changes.

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Scientist · Grades 10–12Physics

Refraction and lenses

Shine a laser into water and glass, watch it bend by Snell’s law or reflect completely, then move a candle to see the image a lens makes.

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Scientist · Grades 10–12Physics

Ohm's law and circuits

Turn up the voltage, change the resistance, add resistors in series or parallel, and watch the current follow I = V / R.

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Scientist · Grades 11–12Math

The derivative: slope of a curve

Slide a point along a curve and shrink a secant until it becomes the tangent. Its slope is the derivative.

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Scientist · Grades 11–12Math

Integrals as area

Fill the area under a curve with thinner and thinner rectangles and watch the sum close in on the integral.

20 minStart →
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Scientist · Grades 11–12Physics

Orbits and gravity

Fire Newton’s cannon faster and faster until the ball falls all the way around the Earth, and see why gravity weakens with distance.

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Scientist · Grades 11–12Physics

Circular motion

Swing a ball on a string, watch velocity and acceleration arrows, and cut the string to see where it goes.

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Scientist · Grades 11–12Physics

Springs and pendulums

Set a spring or pendulum swinging, watch it draw a sine wave, and find what sets its rhythm.

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Scientist · Grades 11–12Physics

Wave interference

Make ripples from two sources and find where the waves add up and where they cancel, using the path difference.

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Scientist · Grades 11–12Physics

Electric charges and fields

Drag positive and negative charges, watch them push and pull by Coulomb’s law, and map the electric field around them.

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Scientist · Grades 11–12Physics

Electromagnetism

Switch on a current and watch compass needles swing around the wire, then push a magnet through a coil to make electricity.

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